AI in Digital Games
IPMU Colloquium
Speaker: | Yoichiro Miyake (Graduate School of Artificial Intelligence and Science, Rikkyo University and SQUARE ENIX (Lead AI Researcher)) |
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Title: | AI in Digital Games |
Date (JST): | Wed, Jun 16, 2021, 10:00 – 11:30 |
Place: | Zoom |
Abstract: | AI technologies have been researched in game industry from 80’s. In this session, A General AI system in digital games is introduced by using some commercial games’ demo. Game AI system consists of three AIs’ cooperation between Meta-AI,Character-AI,and Spatial-AI. Meta-AI is to control a whole game to realize a good situation for players by ordering characters and every objects in the game. Character AI is a brain of character to make the character autonomous. Spatial-AI supports Meta-AI and character AI by informing spatial features of game stages. For advanced topics, some cases of usages of deep neural network and reinforcement learning in game and game production process are explained. |
contact: colloquium-organizer _at_ ipmu.jp